/****************************************************************************** * "Gif-Lib" - Yet another gif library. * * * * Written by: Gershon Elber Ver 1.1, Aug. 1990 * ******************************************************************************* * The kernel of the GIF Encoding process can be found here. * ******************************************************************************* * History: * * 14 Jun 89 - Version 1.0 by Gershon Elber. * * 3 Sep 90 - Version 1.1 by Gershon Elber (Support for Gif89, Unique names). * ******************************************************************************/ #ifdef __MSDOS__ #include #include #include #else #include #include #ifdef R6000 #include #endif #endif /* __MSDOS__ */ #include #include #include #include "gif_lib.h" #include "gif_hash.h" #define PROGRAM_NAME "GIF_LIBRARY" #define COMMENT_EXT_FUNC_CODE 0xfe /* Extension function code for comment. */ #define GIF_STAMP "GIF87a" /* First chars in file - GIF stamp. */ #define ZL_MAX_CODE 4095 /* Biggest code possible in 12 bits. */ #define FILE_STATE_WRITE 0x01/* 1 write, 0 read - DGIF_LIB compatible.*/ #define FILE_STATE_SCREEN 0x02 #define FILE_STATE_IMAGE 0x04 #define FLUSH_OUTPUT 4096 /* Impossible code, to signal flush. */ #define FIRST_CODE 4097 /* Impossible code, to signal first. */ #define IS_WRITEABLE(Private) (Private -> FileState & FILE_STATE_WRITE) /* #define DEBUG_NO_PREFIX Dump only compressed data. */ typedef struct GifFilePrivateType { int FileState, FileHandle, /* Where old this data goes to! */ BitsPerPixel, /* Bits per pixel (Codes uses at list this + 1). */ ClearCode, /* The CLEAR LZ code. */ EOFCode, /* The EOF LZ code. */ RunningCode, /* The next code algorithm can generate. */ RunningBits,/* The number of bits required to represent RunningCode. */ MaxCode1, /* 1 bigger than max. possible code, in RunningBits bits. */ CrntCode, /* Current algorithm code. */ CrntShiftState; /* Number of bits in CrntShiftDWord. */ unsigned long CrntShiftDWord, /* For bytes decomposition into codes. */ PixelCount; FILE *File; /* File as stream. */ GifByteType Buf[256]; /* Compressed output is buffered here. */ GifHashTableType *HashTable; } GifFilePrivateType; extern int _GifError; /* Masks given codes to BitsPerPixel, to make sure all codes are in range: */ static GifPixelType CodeMask[] = { 0x00, 0x01, 0x03, 0x07, 0x0f, 0x1f, 0x3f, 0x7f, 0xff }; #ifdef SYSV static char *VersionStr = "Gif library module,\t\tGershon Elber\n\ (C) Copyright 1989 Gershon Elber, Non commercial use only.\n"; #else static char *VersionStr = PROGRAM_NAME " IBMPC " GIF_LIB_VERSION " Gershon Elber, " __DATE__ ", " __TIME__ "\n" "(C) Copyright 1989 Gershon Elber, Non commercial use only.\n"; #endif /* SYSV */ static char *GifVersionPrefix = GIF_STAMP; static int EGifPutWord(int Word, FILE *File); static int EGifSetupCompress(GifFileType *GifFile); static int EGifCompressLine(GifFileType *GifFile, GifPixelType *Line, int LineLen); static int EGifCompressOutput(GifFilePrivateType *Private, int Code); static int EGifBufferedOutput(FILE *File, GifByteType *Buf, int c); /****************************************************************************** * Open a new gif file for write, given by its name. If TestExistance then * * if the file exists this routines fails (returns NULL). * * Returns GifFileType pointer dynamically allocated which serves as the gif * * info record. _GifError is cleared if succesfull. * ******************************************************************************/ GifFileType *EGifOpenFileName(char *FileName, int TestExistance) { int FileHandle; if (TestExistance) FileHandle = open(FileName, O_WRONLY | O_CREAT | O_EXCL #ifdef __MSDOS__ | O_BINARY #endif /* __MSDOS__ */ , S_IREAD | S_IWRITE); else FileHandle = open(FileName, O_WRONLY | O_CREAT | O_TRUNC #ifdef __MSDOS__ | O_BINARY #endif /* __MSDOS__ */ , S_IREAD | S_IWRITE); if (FileHandle == -1) { _GifError = E_GIF_ERR_OPEN_FAILED; return NULL; } return EGifOpenFileHandle(FileHandle); } /****************************************************************************** * Update a new gif file, given its file handle, which must be opened for * * write in binary mode. * * Returns GifFileType pointer dynamically allocated which serves as the gif * * info record. _GifError is cleared if succesfull. * ******************************************************************************/ GifFileType *EGifOpenFileHandle(int FileHandle) { GifFileType *GifFile; GifFilePrivateType *Private; FILE *f; #ifdef __MSDOS__ setmode(FileHandle, O_BINARY); /* Make sure it is in binary mode. */ f = fdopen(FileHandle, "wb"); /* Make it into a stream: */ setvbuf(f, NULL, _IOFBF, GIF_FILE_BUFFER_SIZE); /* And inc. stream buffer. */ #else f = fdopen(FileHandle, "w"); /* Make it into a stream: */ #endif /* __MSDOS__ */ if ((GifFile = (GifFileType *) malloc(sizeof(GifFileType))) == NULL) { _GifError = E_GIF_ERR_NOT_ENOUGH_MEM; return NULL; } GifFile -> SWidth = GifFile -> SHeight = GifFile -> SColorResolution = GifFile -> SBitsPerPixel = GifFile -> SBackGroundColor = GifFile -> ILeft = GifFile -> ITop = GifFile -> IWidth = GifFile -> IHeight = GifFile -> IInterlace = GifFile -> IBitsPerPixel = 0; GifFile -> SColorMap = GifFile -> IColorMap = NULL; #ifndef DEBUG_NO_PREFIX if (fwrite(GifVersionPrefix, 1, strlen(GifVersionPrefix), f) != strlen(GifVersionPrefix)) { _GifError = E_GIF_ERR_WRITE_FAILED; free((char *) GifFile); return NULL; } #endif /* DEBUG_NO_PREFIX */ if ((Private = (GifFilePrivateType *) malloc(sizeof(GifFilePrivateType))) == NULL) { _GifError = E_GIF_ERR_NOT_ENOUGH_MEM; return NULL; } GifFile -> Private = (VoidPtr) Private; Private -> FileHandle = FileHandle; Private -> File = f; Private -> FileState = FILE_STATE_WRITE; if ((Private -> HashTable = _InitHashTable()) == NULL) { _GifError = E_GIF_ERR_NOT_ENOUGH_MEM; return NULL; } _GifError = 0; return GifFile; } /****************************************************************************** * Routine to set current GIF version. All files open for write will be * * using this version until next call to this routine. Version consists of * * 3 characters as "87a" or "89a". No test is made to validate the version. * ******************************************************************************/ void EGifSetGifVersion(char *Version) { strncpy(&GifVersionPrefix[3], Version, 3); } /****************************************************************************** * This routine should be called before any other EGif calls, immediately * * follows the GIF file openning. * ******************************************************************************/ int EGifPutScreenDesc(GifFileType *GifFile, int Width, int Height, int ColorRes, int BackGround, int BitsPerPixel, GifColorType *ColorMap) { int i, Size; GifByteType Buf[3]; GifFilePrivateType *Private = (GifFilePrivateType *) GifFile -> Private; if (Private -> FileState & FILE_STATE_SCREEN) { /* If already has screen descriptor - something is wrong! */ _GifError = E_GIF_ERR_HAS_SCRN_DSCR; return GIF_ERROR; } if (!IS_WRITEABLE(Private)) { /* This file was NOT open for writing: */ _GifError = E_GIF_ERR_NOT_WRITEABLE; return GIF_ERROR; } GifFile -> SWidth = Width; GifFile -> SHeight = Height; GifFile -> SColorResolution = ColorRes; GifFile -> SBitsPerPixel = BitsPerPixel; GifFile -> SBackGroundColor = BackGround; if (ColorMap) { Size = sizeof(GifColorType) * (1 << BitsPerPixel); GifFile -> SColorMap = (GifColorType *) malloc(Size); memcpy(GifFile -> SColorMap, ColorMap, Size); } /* Put the screen descriptor into the file: */ EGifPutWord(Width, Private -> File); EGifPutWord(Height, Private -> File); Buf[0] = (ColorMap ? 0x80 : 0x00) | ((ColorRes - 1) << 4) | (BitsPerPixel - 1); Buf[1] = BackGround; Buf[2] = 0; #ifndef DEBUG_NO_PREFIX fwrite(Buf, 1, 3, Private -> File); #endif /* DEBUG_NO_PREFIX */ /* If we have Global color map - dump it also: */ #ifndef DEBUG_NO_PREFIX if (ColorMap != NULL) for (i = 0; i < (1 << BitsPerPixel); i++) { /* Put the ColorMap out also: */ Buf[0] = ColorMap[i].Red; Buf[1] = ColorMap[i].Green; Buf[2] = ColorMap[i].Blue; if (fwrite(Buf, 1, 3, Private -> File) != 3) { _GifError = E_GIF_ERR_WRITE_FAILED; return GIF_ERROR; } } #endif /* DEBUG_NO_PREFIX */ /* Mark this file as has screen descriptor, and no pixel written yet: */ Private -> FileState |= FILE_STATE_SCREEN; return GIF_OK; } /****************************************************************************** * This routine should be called before any attemp to dump an image - any * * call to any of the pixel dump routines. * ******************************************************************************/ int EGifPutImageDesc(GifFileType *GifFile, int Left, int Top, int Width, int Height, int Interlace, int BitsPerPixel, GifColorType *ColorMap) { int i, Size; GifByteType Buf[3]; GifFilePrivateType *Private = (GifFilePrivateType *) GifFile -> Private; if (Private -> FileState & FILE_STATE_IMAGE && #ifdef __MSDOS__ Private -> PixelCount > 0xffff0000UL) { #else Private -> PixelCount > 0xffff0000) { #endif /* __MSDOS__ */ /* If already has active image descriptor - something is wrong! */ _GifError = E_GIF_ERR_HAS_IMAG_DSCR; return GIF_ERROR; } if (!IS_WRITEABLE(Private)) { /* This file was NOT open for writing: */ _GifError = E_GIF_ERR_NOT_WRITEABLE; return GIF_ERROR; } GifFile -> ILeft = Left; GifFile -> ITop = Top; GifFile -> IWidth = Width; GifFile -> IHeight = Height; GifFile -> IBitsPerPixel = BitsPerPixel; GifFile -> IInterlace = Interlace; if (ColorMap) { Size = sizeof(GifColorType) * (1 << BitsPerPixel); if (GifFile -> IColorMap) free((char *) GifFile -> IColorMap); GifFile -> IColorMap = (GifColorType *) malloc(Size); memcpy(GifFile -> IColorMap, ColorMap, Size); } /* Put the image descriptor into the file: */ Buf[0] = ','; /* Image seperator character. */ #ifndef DEBUG_NO_PREFIX fwrite(Buf, 1, 1, Private -> File); #endif /* DEBUG_NO_PREFIX */ EGifPutWord(Left, Private -> File); EGifPutWord(Top, Private -> File); EGifPutWord(Width, Private -> File); EGifPutWord(Height, Private -> File); Buf[0] = (ColorMap ? 0x80 : 0x00) | (Interlace ? 0x40 : 0x00) | (BitsPerPixel - 1); #ifndef DEBUG_NO_PREFIX fwrite(Buf, 1, 1, Private -> File); #endif /* DEBUG_NO_PREFIX */ /* If we have Global color map - dump it also: */ #ifndef DEBUG_NO_PREFIX if (ColorMap != NULL) for (i = 0; i < (1 << BitsPerPixel); i++) { /* Put the ColorMap out also: */ Buf[0] = ColorMap[i].Red; Buf[1] = ColorMap[i].Green; Buf[2] = ColorMap[i].Blue; if (fwrite(Buf, 1, 3, Private -> File) != 3) { _GifError = E_GIF_ERR_WRITE_FAILED; return GIF_ERROR; } } #endif /* DEBUG_NO_PREFIX */ if (GifFile -> SColorMap == NULL && GifFile -> IColorMap == NULL) { _GifError = E_GIF_ERR_NO_COLOR_MAP; return GIF_ERROR; } /* Mark this file as has screen descriptor: */ Private -> FileState |= FILE_STATE_IMAGE; Private -> PixelCount = (long) Width * (long) Height; EGifSetupCompress(GifFile); /* Reset compress algorithm parameters. */ return GIF_OK; } /****************************************************************************** * Put one full scanned line (Line) of length LineLen into GIF file. * ******************************************************************************/ int EGifPutLine(GifFileType *GifFile, GifPixelType *Line, int LineLen) { int i; GifPixelType Mask; GifFilePrivateType *Private = (GifFilePrivateType *) GifFile -> Private; if (!IS_WRITEABLE(Private)) { /* This file was NOT open for writing: */ _GifError = E_GIF_ERR_NOT_WRITEABLE; return GIF_ERROR; } if (!LineLen) LineLen = GifFile -> IWidth; if ((Private -> PixelCount -= LineLen) < 0) { _GifError = E_GIF_ERR_DATA_TOO_BIG; return GIF_ERROR; } /* Make sure the codes are not out of bit range, as we might generate */ /* wrong code (because of overflow when we combine them) in this case: */ Mask = CodeMask[Private -> BitsPerPixel]; for (i = 0; i < LineLen; i++) Line[i] &= Mask; return EGifCompressLine(GifFile, Line, LineLen); } /****************************************************************************** * Put one pixel (Pixel) into GIF file. * ******************************************************************************/ int EGifPutPixel(GifFileType *GifFile, GifPixelType Pixel) { GifFilePrivateType *Private = (GifFilePrivateType *) GifFile -> Private; if (!IS_WRITEABLE(Private)) { /* This file was NOT open for writing: */ _GifError = E_GIF_ERR_NOT_WRITEABLE; return GIF_ERROR; } if (--Private -> PixelCount < 0) { _GifError = E_GIF_ERR_DATA_TOO_BIG; return GIF_ERROR; } /* Make sure the code is not out of bit range, as we might generate */ /* wrong code (because of overflow when we combine them) in this case: */ Pixel &= CodeMask[Private -> BitsPerPixel]; return EGifCompressLine(GifFile, &Pixel, 1); } /****************************************************************************** * Put a comment into GIF file using extension block. * ******************************************************************************/ int EGifPutComment(GifFileType *GifFile, char *Comment) { return EGifPutExtension(GifFile, COMMENT_EXT_FUNC_CODE, strlen(Comment), Comment); } /****************************************************************************** * Put an extension block (see GIF manual) into gif file. * ******************************************************************************/ int EGifPutExtension(GifFileType *GifFile, int ExtCode, int ExtLen, VoidPtr Extension) { GifByteType Buf[3]; GifFilePrivateType *Private = (GifFilePrivateType *) GifFile -> Private; if (!IS_WRITEABLE(Private)) { /* This file was NOT open for writing: */ _GifError = E_GIF_ERR_NOT_WRITEABLE; return GIF_ERROR; } Buf[0] = '!'; Buf[1] = ExtCode; Buf[2] = ExtLen; fwrite(Buf, 1, 3, Private -> File); fwrite(Extension, 1, ExtLen, Private -> File); Buf[0] = 0; fwrite(Buf, 1, 1, Private -> File); return GIF_OK; } /****************************************************************************** * Put the image code in compressed form. This routine can be called if the * * information needed to be piped out as is. Obviously this is much faster * * than decoding and encoding again. This routine should be followed by calls * * to EGifPutCodeNext, until NULL block is given. * * The block should NOT be freed by the user (not dynamically allocated). * ******************************************************************************/ int EGifPutCode(GifFileType *GifFile, int CodeSize, GifByteType *CodeBlock) { GifFilePrivateType *Private = (GifFilePrivateType *) GifFile -> Private; if (!IS_WRITEABLE(Private)) { /* This file was NOT open for writing: */ _GifError = E_GIF_ERR_NOT_WRITEABLE; return GIF_ERROR; } /* No need to dump code size as Compression set up does any for us: */ /* Buf = CodeSize; if (fwrite(&Buf, 1, 1, Private -> File) != 1) { _GifError = E_GIF_ERR_WRITE_FAILED; return GIF_ERROR; } */ return EGifPutCodeNext(GifFile, CodeBlock); } /****************************************************************************** * Continue to put the image code in compressed form. This routine should be * * called with blocks of code as read via DGifGetCode/DGifGetCodeNext. If * * given buffer pointer is NULL, empty block is written to mark end of code. * ******************************************************************************/ int EGifPutCodeNext(GifFileType *GifFile, GifByteType *CodeBlock) { GifByteType Buf; GifFilePrivateType *Private = (GifFilePrivateType *) GifFile -> Private; if (CodeBlock != NULL) { if (fwrite(CodeBlock, 1, CodeBlock[0] + 1, Private -> File) != CodeBlock[0] + 1) { _GifError = E_GIF_ERR_WRITE_FAILED; return GIF_ERROR; } } else { Buf = 0; if (fwrite(&Buf, 1, 1, Private -> File) != 1) { _GifError = E_GIF_ERR_WRITE_FAILED; return GIF_ERROR; } Private -> PixelCount = 0; /* And local info. indicate image read. */ } return GIF_OK; } /****************************************************************************** * This routine should be called last, to close GIF file. * ******************************************************************************/ int EGifCloseFile(GifFileType *GifFile) { GifByteType Buf; GifFilePrivateType *Private; FILE *File; if (GifFile == NULL) return GIF_ERROR; Private = (GifFilePrivateType *) GifFile -> Private; if (!IS_WRITEABLE(Private)) { /* This file was NOT open for writing: */ _GifError = E_GIF_ERR_NOT_WRITEABLE; return GIF_ERROR; } File = Private -> File; Buf = ';'; fwrite(&Buf, 1, 1, Private -> File); if (GifFile -> IColorMap) free((char *) GifFile -> IColorMap); if (GifFile -> SColorMap) free((char *) GifFile -> SColorMap); if (Private) { if (Private -> HashTable) free((char *) Private -> HashTable); free((char *) Private); } free(GifFile); if (fclose(File) != 0) { _GifError = E_GIF_ERR_CLOSE_FAILED; return GIF_ERROR; } return GIF_OK; } /****************************************************************************** * Put 2 bytes (word) into the given file: * ******************************************************************************/ static int EGifPutWord(int Word, FILE *File) { char c[2]; c[0] = Word & 0xff; c[1] = (Word >> 8) & 0xff; #ifndef DEBUG_NO_PREFIX if (fwrite(c, 1, 2, File) == 2) return GIF_OK; else return GIF_ERROR; #else return GIF_OK; #endif /* DEBUG_NO_PREFIX */ } /****************************************************************************** * Setup the LZ compression for this image: * ******************************************************************************/ static int EGifSetupCompress(GifFileType *GifFile) { int BitsPerPixel; GifByteType Buf; GifFilePrivateType *Private = (GifFilePrivateType *) GifFile -> Private; /* Test and see what color map to use, and from it # bits per pixel: */ if (GifFile -> IColorMap) BitsPerPixel = GifFile -> IBitsPerPixel; else if (GifFile -> SColorMap) BitsPerPixel = GifFile -> SBitsPerPixel; else { _GifError = E_GIF_ERR_NO_COLOR_MAP; return GIF_ERROR; } Buf = BitsPerPixel = (BitsPerPixel < 2 ? 2 : BitsPerPixel); fwrite(&Buf, 1, 1, Private -> File); /* Write the Code size to file. */ Private -> Buf[0] = 0; /* Nothing was output yet. */ Private -> BitsPerPixel = BitsPerPixel; Private -> ClearCode = (1 << BitsPerPixel); Private -> EOFCode = Private -> ClearCode + 1; Private -> RunningCode = Private -> EOFCode + 1; Private -> RunningBits = BitsPerPixel + 1; /* Number of bits per code. */ Private -> MaxCode1 = 1 << Private -> RunningBits; /* Max. code + 1. */ Private -> CrntCode = FIRST_CODE; /* Signal that this is first one! */ Private -> CrntShiftState = 0; /* No information in CrntShiftDWord. */ Private -> CrntShiftDWord = 0; /* Clear hash table and send Clear to make sure the decoder do the same. */ _ClearHashTable(Private -> HashTable); if (EGifCompressOutput(Private, Private -> ClearCode) == GIF_ERROR) { _GifError = E_GIF_ERR_DISK_IS_FULL; return GIF_ERROR; } return GIF_OK; } /****************************************************************************** * The LZ compression routine: * * This version compress the given buffer Line of length LineLen. * * This routine can be called few times (one per scan line, for example), in * * order the complete the whole image. * ******************************************************************************/ static int EGifCompressLine(GifFileType *GifFile, GifPixelType *Line, int LineLen) { int i = 0, CrntCode, NewCode; unsigned long NewKey; GifPixelType Pixel; GifHashTableType *HashTable; GifFilePrivateType *Private = (GifFilePrivateType *) GifFile -> Private; HashTable = Private -> HashTable; if (Private -> CrntCode == FIRST_CODE) /* Its first time! */ CrntCode = Line[i++]; else CrntCode = Private -> CrntCode; /* Get last code in compression. */ while (i < LineLen) { /* Decode LineLen items. */ Pixel = Line[i++]; /* Get next pixel from stream. */ /* Form a new unique key to search hash table for the code combines */ /* CrntCode as Prefix string with Pixel as postfix char. */ NewKey = (((unsigned long) CrntCode) << 8) + Pixel; if ((NewCode = _ExistsHashTable(HashTable, NewKey)) >= 0) { /* This Key is already there, or the string is old one, so */ /* simple take new code as our CrntCode: */ CrntCode = NewCode; } else { /* Put it in hash table, output the prefix code, and make our */ /* CrntCode equal to Pixel. */ if (EGifCompressOutput(Private, CrntCode) == GIF_ERROR) { _GifError = E_GIF_ERR_DISK_IS_FULL; return GIF_ERROR; } CrntCode = Pixel; /* If however the HashTable if full, we send a clear first and */ /* Clear the hash table. */ if (Private -> RunningCode >= ZL_MAX_CODE) { /* Time to do some clearance: */ if (EGifCompressOutput(Private, Private -> ClearCode) == GIF_ERROR) { _GifError = E_GIF_ERR_DISK_IS_FULL; return GIF_ERROR; } Private -> RunningCode = Private -> EOFCode + 1; Private -> RunningBits = Private -> BitsPerPixel + 1; Private -> MaxCode1 = 1 << Private -> RunningBits; _ClearHashTable(HashTable); } else { /* Put this unique key with its relative Code in hash table: */ _InsertHashTable(HashTable, NewKey, Private -> RunningCode++); } } } /* Preserve the current state of the compression algorithm: */ Private -> CrntCode = CrntCode; if (Private -> PixelCount == 0) { /* We are done - output last Code and flush output buffers: */ if (EGifCompressOutput(Private, CrntCode) == GIF_ERROR) { _GifError = E_GIF_ERR_DISK_IS_FULL; return GIF_ERROR; } if (EGifCompressOutput(Private, Private -> EOFCode) == GIF_ERROR) { _GifError = E_GIF_ERR_DISK_IS_FULL; return GIF_ERROR; } if (EGifCompressOutput(Private, FLUSH_OUTPUT) == GIF_ERROR) { _GifError = E_GIF_ERR_DISK_IS_FULL; return GIF_ERROR; } } return GIF_OK; } /****************************************************************************** * The LZ compression output routine: * * This routine is responsable for the compression of the bit stream into * * 8 bits (bytes) packets. * * Returns GIF_OK if written succesfully. * ******************************************************************************/ static int EGifCompressOutput(GifFilePrivateType *Private, int Code) { int retval = GIF_OK; if (Code == FLUSH_OUTPUT) { while (Private -> CrntShiftState > 0) { /* Get Rid of what is left in DWord, and flush it. */ if (EGifBufferedOutput(Private -> File, Private -> Buf, Private -> CrntShiftDWord & 0xff) == GIF_ERROR) retval = GIF_ERROR; Private -> CrntShiftDWord >>= 8; Private -> CrntShiftState -= 8; } Private -> CrntShiftState = 0; /* For next time. */ if (EGifBufferedOutput(Private -> File, Private -> Buf, FLUSH_OUTPUT) == GIF_ERROR) retval = GIF_ERROR; } else { Private -> CrntShiftDWord |= ((long) Code) << Private -> CrntShiftState; Private -> CrntShiftState += Private -> RunningBits; while (Private -> CrntShiftState >= 8) { /* Dump out full bytes: */ if (EGifBufferedOutput(Private -> File, Private -> Buf, Private -> CrntShiftDWord & 0xff) == GIF_ERROR) retval = GIF_ERROR; Private -> CrntShiftDWord >>= 8; Private -> CrntShiftState -= 8; } } /* If code cannt fit into RunningBits bits, must raise its size. Note */ /* however that codes above 4095 are used for special signaling. */ if (Private -> RunningCode >= Private -> MaxCode1 && Code <= 4095) { Private -> MaxCode1 = 1 << ++Private -> RunningBits; } return retval; } /****************************************************************************** * This routines buffers the given characters until 255 characters are ready * * to be output. If Code is equal to -1 the buffer is flushed (EOF). * * The buffer is Dumped with first byte as its size, as GIF format requires. * * Returns GIF_OK if written succesfully. * ******************************************************************************/ static int EGifBufferedOutput(FILE *File, GifByteType *Buf, int c) { if (c == FLUSH_OUTPUT) { /* Flush everything out. */ if (Buf[0] != 0 && fwrite(Buf, 1, Buf[0]+1, File) != Buf[0] + 1) { _GifError = E_GIF_ERR_WRITE_FAILED; return GIF_ERROR; } /* Mark end of compressed data, by an empty block (see GIF doc): */ Buf[0] = 0; if (fwrite(Buf, 1, 1, File) != 1) { _GifError = E_GIF_ERR_WRITE_FAILED; return GIF_ERROR; } } else { if (Buf[0] == 255) { /* Dump out this buffer - it is full: */ if (fwrite(Buf, 1, Buf[0] + 1, File) != Buf[0] + 1) { _GifError = E_GIF_ERR_WRITE_FAILED; return GIF_ERROR; } Buf[0] = 0; } Buf[++Buf[0]] = c; } return GIF_OK; }