/***************************************************************************** * "Gif-Lib" - Yet another gif library. * * * * Written by: Gershon Elber Ver 0.1, Jul. 1989 * ****************************************************************************** * Program to display GIF file using the BGI device indepedent routines * * Options: * * -q : quite printing mode. * * -d BGI path : specify the directory where to look for bgi drivers. * * -u BGIUserDriverName.Mode : use user driver instead of auto detection. * * -z factor : zoom the pixels by the given factor. * * -b : beeps disabled. * * -h : on line help. * * * * In this file Screen refers to GIF file screen, while Device to BGI size. * ****************************************************************************** * History: * * 31 Jul 90 - Version 1.0 by Gershon Elber. * *****************************************************************************/ #include #include #include #include #include #include #include #include #include #include #include #include "gif_lib.h" #include "getarg.h" #define PROGRAM_NAME "Gif2BGI" #define KEY_LEFT 256 /* Key Codes returned for operational keys */ #define KEY_RIGHT 257 /* as return by the GetKey routine. */ #define KEY_UP 258 #define KEY_DOWN 259 #define KEY_RETURN 260 #define KEY_DELETE 261 #define KEY_INSERT 262 #define KEY_BSPACE 263 #define KEY_ESC 264 #define KEY_HOME 265 #define KEY_END 266 #define KEY_PGUP 267 #define KEY_PGDN 268 #define SET_POSITION_RESET 0 /* Situations need positionings: */ #define SET_POSITION_ZOOM_U 1 #define SET_POSITION_ZOOM_D 2 #define SET_POSITION_PAN 3 #define CURSOR_TEXT_X 120 #define BGI_USER_INSTALL 999 /* BGI User installed driver device. */ #define MIN(x, y) ((x) < (y) ? (x) : (y)) extern unsigned int _stklen = 16384; /* Increase default stack size. */ static char *VersionStr = PROGRAM_NAME GIF_LIB_VERSION " Gershon Elber, " __DATE__ ", " __TIME__ "\n" "(C) Copyright 1989 Gershon Elber, Non commercial use only.\n"; static char *CtrlStr = PROGRAM_NAME " q%- d%-BGI|Directory!s u%-UserBGIDrv.Mode!s z%-ZoomFactor!d b%- h%- GifFile!*s"; static char *GifFileName, *BGIPath = "", *BGIUserDriverName = NULL; /* Make some variables global, so we could access them faster: */ static int ImageNum = 0, BackGround = 0, ForeGround = 1, /* As close to white as possible. */ BeepsDisabled = FALSE, ZoomFactor = 1, MaximumScreenHeight = 1, BGIUserDriverMode = -1, DeviceMaxX = 640, DeviceMaxY = 400, /* Physical device dimensions. */ ScreenWidth = 320, ScreenHeight = 200, /* Gif image screen size. */ InterlacedOffset[] = { 0, 4, 2, 1 }, /* The way Interlaced image should. */ InterlacedJumps[] = { 8, 8, 4, 2 }; /* be read - offsets and jumps... */ static GifColorType *ColorMap; static int huge detectVGA(void); static void BGIInstallUserDriver(char *BGIUserDriverNameMode); static void DisplayScreen(GifRowType *ScreenBuffer, GifFileType *GifFile); static void PrintSettingStatus(GifFileType *GifFile); static void CPrintStr(char *Str, int y); static void SetPosition(int Why, int *ScreenLeft, int *ScreenTop, int *DeviceLeft, int *DeviceTop, int MoveX, int MoveY); static void DrawScreen(GifRowType *ScreenBuffer, int ScreenLeft, int ScreenTop, int DeviceLeft, int DeviceTop); static void DoCursorMode(GifRowType *ScreenBuffer, int ScreenLeft, int ScreenTop, int DeviceLeft, int DeviceTop); static int MyKbHit(void); static int MyGetCh(void); static int GetKey(void); static void Tone(int Frequency, int Time); /****************************************************************************** * Interpret the command line and scan the given GIF file. * ******************************************************************************/ void main(int argc, char **argv) { int i, j, k, Error, NumFiles, Size, Row, Col, Width, Height, ExtCode, Count, ColorMapSize, GraphDriver, GraphMode, Sum, HelpFlag = FALSE, BGIPathFlag = FALSE, BGIUserDriverFlag = FALSE, ZoomFlag = FALSE; GifRecordType RecordType; GifByteType *Extension; char Str[80], *BGIUserDriverNameMode, **FileName = NULL; GifRowType *ScreenBuffer; GifFileType *GifFile; struct text_info TextInfo; /* So we can restore starting text mode. */ if ((Error = GAGetArgs(argc, argv, CtrlStr, &GifQuitePrint, &BGIPathFlag, &BGIPath, &BGIUserDriverFlag, &BGIUserDriverNameMode, &ZoomFlag, &ZoomFactor, &BeepsDisabled, &HelpFlag, &NumFiles, &FileName)) != FALSE || (NumFiles > 1 && !HelpFlag)) { if (Error) GAPrintErrMsg(Error); else if (NumFiles > 1) GIF_MESSAGE("Error in command line parsing - one GIF file please."); GAPrintHowTo(CtrlStr); exit(1); } if (HelpFlag) { fprintf(stderr, VersionStr); GAPrintHowTo(CtrlStr); exit(0); } if (BGIUserDriverFlag) { /* Use the driver supplied by the user! */ BGIInstallUserDriver(BGIUserDriverNameMode); installuserdriver(BGIUserDriverName, detectVGA); GraphDriver = BGI_USER_INSTALL; } else { /* Sense type of display we have and attempt to load right driver. */ detectgraph(&GraphDriver, &GraphMode); if (GraphDriver < 0) GIF_EXIT("BGI Auto detect: No graphics device detected."); } /* Put in the following any graphic driver specific setup: */ switch (GraphDriver) { case CGA: GraphMode = CGAHI; break; case EGA: GraphMode = EGAHI; break; case EGA64: GraphMode = EGA64HI; break; case EGAMONO: GraphMode = EGAMONOHI; break; case HERCMONO: GraphMode = HERCMONOHI; break; case VGA: GraphMode = VGAHI; break; case BGI_USER_INSTALL: GraphDriver = DETECT; GraphMode = BGIUserDriverMode; break; default: GIF_EXIT("Requested graphic device is not supported."); break; } if (NumFiles == 1) { GifFileName = *FileName; if ((GifFile = DGifOpenFileName(*FileName)) == NULL) { PrintGifError(); exit(-1); } } else { /* Use the stdin instead: */ GifFileName = "Stdin"; setmode(0, O_BINARY); if ((GifFile = DGifOpenFileHandle(0)) == NULL) { PrintGifError(); exit(-1); } } /* Allocate the screen as vector of column of rows. We cannt allocate */ /* the all screen at once, as this broken minded CPU can allocate up to */ /* 64k at a time and our image can be bigger than that: */ /* Note this screen is device independent - its the screen as defined by */ /* the GIF file parameters itself. */ if ((ScreenBuffer = (GifRowType *) malloc(GifFile -> SHeight * sizeof(GifRowType *))) == NULL) GIF_EXIT("Failed to allocate memory required, aborted."); Size = GifFile -> SWidth * sizeof(GifPixelType);/* Size in bytes of one row.*/ if ((ScreenBuffer[0] = (GifRowType) malloc(Size)) == NULL) /* First row. */ GIF_EXIT("Failed to allocate memory required, aborted."); for (i = 0; i < GifFile -> SWidth; i++) /* Set its color to BackGround. */ ScreenBuffer[0][i] = GifFile -> SBackGroundColor; MaximumScreenHeight = GifFile -> SHeight - 1; for (i = 1; i < GifFile -> SHeight; i++) { /* Allocate the other rows, and set their color to background too: */ if ((ScreenBuffer[i] = (GifRowType) malloc(Size)) == NULL) { if (i > 30) { /* Free some memory for the BGI driver and auxilary. */ for (j = 1; j < 28; j++) free((char *) ScreenBuffer[i - j]); MaximumScreenHeight = i - 28; fprintf(stderr, "\n%s: Failed to allocate all memory required, last line %d.\n", PROGRAM_NAME, MaximumScreenHeight); break; } else GIF_EXIT("Failed to allocate memory required, aborted."); } memcpy(ScreenBuffer[i], ScreenBuffer[0], Size); } /* Scan the content of the GIF file and load the image(s) in: */ do { if (DGifGetRecordType(GifFile, &RecordType) == GIF_ERROR) { PrintGifError(); break; } switch (RecordType) { case IMAGE_DESC_RECORD_TYPE: if (DGifGetImageDesc(GifFile) == GIF_ERROR) { PrintGifError(); exit(-1); } Row = GifFile -> ITop; /* Image Position relative to Screen. */ Col = GifFile -> ILeft; Width = GifFile -> IWidth; Height = GifFile -> IHeight; GifQprintf("\n%s: Image %d at (%d, %d) [%dx%d]: ", PROGRAM_NAME, ++ImageNum, Col, Row, Width, Height); if (GifFile -> ILeft + GifFile -> IWidth > GifFile -> SWidth || GifFile -> ITop + GifFile -> IHeight > GifFile -> SHeight) { fprintf(stderr, "Image %d is not confined to screen dimension, aborted.\n"); exit(-2); } if (GifFile -> IInterlace) { /* Need to perform 4 passes on the images: */ for (Count = i = 0; i < 4; i++) for (j = Row + InterlacedOffset[i]; j < Row + Height; j += InterlacedJumps[i]) { GifQprintf("\b\b\b\b%-4d", Count++); if (DGifGetLine(GifFile, &ScreenBuffer[MIN(j, MaximumScreenHeight)][Col], Width) == GIF_ERROR) { PrintGifError(); exit(-1); } } } else { for (i = 0; i < Height; i++, Row++) { GifQprintf("\b\b\b\b%-4d", i); if (DGifGetLine(GifFile, &ScreenBuffer[MIN(Row, MaximumScreenHeight)][Col], Width) == GIF_ERROR) { PrintGifError(); MaximumScreenHeight = MIN(i - 1, MaximumScreenHeight); } } } break; case EXTENSION_RECORD_TYPE: /* Skip any extension blocks in file: */ if (DGifGetExtension(GifFile, &ExtCode, &Extension) == GIF_ERROR) { PrintGifError(); exit(-1); } while (Extension != NULL) { if (DGifGetExtensionNext(GifFile, &Extension) == GIF_ERROR) { PrintGifError(); exit(-1); } } break; case TERMINATE_RECORD_TYPE: break; default: /* Should be traps by DGifGetRecordType. */ break; } } while (RecordType != TERMINATE_RECORD_TYPE); /* Lets display it - set the global variables required and do it: */ BackGround = GifFile -> SBackGroundColor; ColorMap = (GifFile -> IColorMap ? GifFile -> IColorMap : GifFile -> SColorMap); ColorMapSize = 1 << (GifFile -> IColorMap ? GifFile -> IBitsPerPixel : GifFile -> SBitsPerPixel); gettextinfo(&TextInfo); /* Save current mode so we can recover. */ initgraph(&GraphDriver, &GraphMode, BGIPath); if (graphresult() != grOk) /* Error occured during init. */ GIF_EXIT("Graphics System Error, failed to initialize driver."); if (getmaxcolor() + 1 < ColorMapSize) { sprintf(Str, "GIF Image color map (%d) is too big for device (%d).\n", ColorMapSize, getmaxcolor() + 1); closegraph(); GIF_EXIT(Str); } /* Initialize hardware pallete and also select fore/background color. */ BackGround = ForeGround = 1; Sum = ((int) ColorMap[1].Red) + ((int) ColorMap[1].Green) + ((int) ColorMap[1].Blue); j = k = Sum; for (i = 0; i < ColorMapSize; i++) { setrgbpalette(i, ColorMap[i].Red >> 2, ColorMap[i].Green >> 2, ColorMap[i].Blue >> 2); Sum = ((int) ColorMap[i].Red) + ((int) ColorMap[i].Green) + ((int) ColorMap[i].Blue); if (i != 0 && Sum > j) { /* Dont use color 0. */ ForeGround = i; j = Sum; } if (i != 0 && Sum <= k) { /* Dont use color 0. */ BackGround = i; k = Sum; } } DeviceMaxX = getmaxx(); /* Read size of physical screen. */ DeviceMaxY = getmaxy(); ScreenWidth = GifFile -> SWidth; ScreenHeight = MIN(GifFile -> SHeight, MaximumScreenHeight); Tone(500, 10); DisplayScreen(ScreenBuffer, GifFile); if (DGifCloseFile(GifFile) == GIF_ERROR) { PrintGifError(); closegraph(); exit(-1); } closegraph(); textmode(TextInfo.currmode); } /**************************************************************************** * Routine to be called for the user installed driver: * ****************************************************************************/ static int huge detectVGA(void) { return BGIUserDriverMode; } /**************************************************************************** * Routine to install the user BGI driver information. * ****************************************************************************/ static void BGIInstallUserDriver(char *BGIUserDriverNameMode) { char *p; if ((p = strrchr(BGIUserDriverNameMode, '/')) != NULL || (p = strrchr(BGIUserDriverNameMode, '\\')) != NULL) { p[0] = 0; BGIPath = strdup(BGIUserDriverNameMode); p++; } p = strtok(p, "."); BGIUserDriverName = strdup(p); p = strtok(NULL, "."); if (sscanf(p, "%d", &BGIUserDriverMode) != 1 || BGIUserDriverName == NULL) GIF_EXIT("User [-u] BGI specification has wrong format."); } /****************************************************************************** * Given the screen buffer, display it: * * The following commands are available (case insensitive). * * 1. Four arrow to move along the screen (only if ScreenBuffer > physical * * screen in that direction. * * 2. C - goto cursor mode - print current color & position in GIF screen * * of the current pixel cursor is on. * * 3. D - zoom out by factor of 2. * * 4. R - redraw current image. * * 5. S - Print Current status/options. * * 6. U - zoom in by factor of 2. * * 7. ' ' - stop drawing current image. * * 8. ESC - to quit. * ******************************************************************************/ static void DisplayScreen(GifRowType *ScreenBuffer, GifFileType *GifFile) { int DeviceTop, DeviceLeft, /* Where ScreenBuffer is to mapped to ours. */ ScreenTop, ScreenLeft, /* Porsion of ScreenBuffer to start display. */ XPanning, YPanning, /* Amount to move using the arrows. */ GetK, DrawIt = TRUE; XPanning = DeviceMaxX / 2; YPanning = DeviceMaxY / 2; SetPosition(SET_POSITION_RESET, &ScreenLeft, &ScreenTop, &DeviceLeft, &DeviceTop, 0, 0); do { if (DrawIt && !MyKbHit()) { DrawScreen(ScreenBuffer, ScreenLeft, ScreenTop, DeviceLeft, DeviceTop); Tone(2000, 200); } DrawIt = TRUE; switch (GetK = GetKey()) { case 'C': DoCursorMode(ScreenBuffer, ScreenLeft, ScreenTop, DeviceLeft, DeviceTop); DrawIt = TRUE; break; case 'D': if (ZoomFactor > 1) { ZoomFactor >>= 1; SetPosition(SET_POSITION_ZOOM_D, &ScreenLeft, &ScreenTop, &DeviceLeft, &DeviceTop, 0, 0); } else { Tone(1000, 100); DrawIt = FALSE; } break; case 'R': break; case 'S': PrintSettingStatus(GifFile); break; case 'U': if (ZoomFactor < 256) { ZoomFactor <<= 1; SetPosition(SET_POSITION_ZOOM_U, &ScreenLeft, &ScreenTop, &DeviceLeft, &DeviceTop, 0, 0); } else { Tone(1000, 100); DrawIt = FALSE; } break; case KEY_ESC: break; case KEY_LEFT: SetPosition(SET_POSITION_PAN, &ScreenLeft, &ScreenTop, &DeviceLeft, &DeviceTop, -XPanning, 0); break; case KEY_RIGHT: SetPosition(SET_POSITION_PAN, &ScreenLeft, &ScreenTop, &DeviceLeft, &DeviceTop, XPanning, 0); break; case KEY_UP: SetPosition(SET_POSITION_PAN, &ScreenLeft, &ScreenTop, &DeviceLeft, &DeviceTop, 0, -YPanning); break; case KEY_DOWN: SetPosition(SET_POSITION_PAN, &ScreenLeft, &ScreenTop, &DeviceLeft, &DeviceTop, 0, YPanning); break; default: DrawIt = FALSE; Tone(800, 100); Tone(300, 200); break; } } while (GetK != KEY_ESC); } /****************************************************************************** * Routine to print (in text mode), current program status. * ******************************************************************************/ static void PrintSettingStatus(GifFileType *GifFile) { char s[80]; setcolor(ForeGround); CPrintStr(PROGRAM_NAME, 1); sprintf(s, "GIF File - %s.", GifFileName); CPrintStr(s, 10); sprintf(s, "Gif Screen Size = [%d, %d]. Contains %d image(s).", GifFile -> SWidth, GifFile -> SHeight, ImageNum); CPrintStr(s, 20); if (GifFile -> SColorMap) sprintf(s, "Has Screen Color map of %d bits. BackGround = [%d, %d, %d].", GifFile -> SBitsPerPixel, GifFile -> SColorMap[GifFile -> SBackGroundColor].Red, GifFile -> SColorMap[GifFile -> SBackGroundColor].Green, GifFile -> SColorMap[GifFile -> SBackGroundColor].Blue); else sprintf(s, "No Screen color map."); CPrintStr(s, 30); if (GifFile -> IColorMap) sprintf(s, "Has Image map of %d bits (last image). Image is %s.", GifFile -> IBitsPerPixel, (GifFile -> IInterlace ? "interlaced" : "non interlaced")); else sprintf(s, "No Image color map."); CPrintStr(s, 40); CPrintStr("Press anything to continue:", 60); MyGetCh(); } /****************************************************************************** * Routine to cprintf given string centered at given Y level, and attr: * ******************************************************************************/ static void CPrintStr(char *Str, int y) { setfillstyle(SOLID_FILL, BackGround); bar(0, y, textwidth(Str) + 2, y + textheight(Str) + 2); setcolor(ForeGround); outtextxy(1, y + 1, Str); } /****************************************************************************** * Routine to set the position of Screen in Device, and what porsion of the * * screen should be visible: * * MoveX, MoveY are the panning factors (if both zero - initialize). * ******************************************************************************/ static void SetPosition(int Why, int *ScreenLeft, int *ScreenTop, int *DeviceLeft, int *DeviceTop, int MoveX, int MoveY) { MoveX /= ZoomFactor; /* Make sure move move same amount independent. */ MoveY /= ZoomFactor; /* of what ZommFactor is. */ /* Figure out position of GIF file in real device X axis: */ if (ScreenWidth * ZoomFactor <= DeviceMaxX + 1) { /* Device is big enough to hold all the image X axis: */ *ScreenLeft = 0; *DeviceLeft = (DeviceMaxX - ScreenWidth * ZoomFactor) / 2; } else { /* Device is too small to hold all the image X axis: */ switch (Why) { case SET_POSITION_RESET: *ScreenLeft = 0; break; case SET_POSITION_ZOOM_U: *ScreenLeft += DeviceMaxX / (2 * ZoomFactor); break; case SET_POSITION_ZOOM_D: *ScreenLeft -= DeviceMaxX / (4 * ZoomFactor); break; case SET_POSITION_PAN: if (MoveX != 0) *ScreenLeft += MoveX; break; } if (*ScreenLeft < 0) *ScreenLeft = 0; if ((ScreenWidth - *ScreenLeft) * ZoomFactor < DeviceMaxX + 1) *ScreenLeft = (ScreenWidth * ZoomFactor - DeviceMaxX + 1) / ZoomFactor; *DeviceLeft = 0; } /* Figure out position of GIF file in real device Y axis: */ if (ScreenHeight * ZoomFactor <= DeviceMaxY + 1) { /* Device is big enough to hold all the image Y axis: */ *ScreenTop = 0; *DeviceTop = (DeviceMaxY - ScreenHeight * ZoomFactor) / 2; } else { /* Device is too small to hold all the image Y axis: */ switch (Why) { case SET_POSITION_RESET: *ScreenTop = 0; break; case SET_POSITION_ZOOM_U: *ScreenTop += DeviceMaxY / (2 * ZoomFactor); break; case SET_POSITION_ZOOM_D: *ScreenTop -= DeviceMaxY / (4 * ZoomFactor); break; case SET_POSITION_PAN: if (MoveY != 0) *ScreenTop += MoveY; break; } if (*ScreenTop < 0) *ScreenTop = 0; if ((ScreenHeight - *ScreenTop) * ZoomFactor < DeviceMaxY + 1) *ScreenTop = (ScreenHeight * ZoomFactor - DeviceMaxY - 1) / ZoomFactor; *DeviceTop = 0; } /* Make sure the position is on Byte boundary (8 pixels per byte): */ *DeviceLeft &= 0xfff8; } /****************************************************************************** * The real drawing of the image is performed here. Few things are taken into * * account: * * 1. The zoom factor. If > 1 each pixel is multiplied this amount vertically * * and horizontally. * * The image is drawn from ScreenBuffer ScreenTop/Left in the bottom/right * * directions, onto the Device DeviceTop/Left in the bottom/right direction * * Pressing space during drawing will abort this routine. * ******************************************************************************/ static void DrawScreen(GifRowType *ScreenBuffer, int ScreenLeft, int ScreenTop, int DeviceLeft, int DeviceTop) { int i, j, k, l, CountZoomJ, CountZoomI, DeviceWidth, DeviceRight, ScreenBottom; unsigned char *ImageBuffer, *p; GifPixelType *Line; /* Make sure we start from scratch. Note cleardevice() uses color 0 even */ /* if it may be non black. */ cleardevice(); if (getmaxcolor() + 1 == 256) { /* Optimize this case - one byte per pixel. */ DeviceWidth = ScreenWidth * ZoomFactor; if (DeviceWidth + DeviceLeft > DeviceMaxX) DeviceWidth = DeviceMaxX - DeviceLeft; DeviceRight = DeviceLeft + DeviceWidth - 1; ScreenBottom = ScreenTop + ScreenHeight - 1; if ((ImageBuffer = malloc(imagesize(DeviceLeft, DeviceTop, DeviceRight, DeviceTop))) == NULL) GIF_EXIT("Failed to allocate memory required, aborted."); getimage(DeviceLeft, DeviceTop, DeviceRight, DeviceTop, ImageBuffer); for (k = DeviceTop; k < DeviceMaxY && ScreenTop <= ScreenBottom;) { Line = ScreenBuffer[ScreenTop++]; p = ImageBuffer + 4; /* point on first pixel in bitmap. */ if (ZoomFactor == 1) memcpy(p, &Line[ScreenLeft], DeviceWidth); else { for (i = 0, j = ScreenLeft, CountZoomI = ZoomFactor; i < DeviceWidth; i++) { *p++ = Line[j]; if (--CountZoomI == 0) { CountZoomI = ZoomFactor; j++; } } } /* Abort drawing if space bar was pressed: */ if (MyKbHit() && GetKey() == ' ') break; for (i = 0; i < ZoomFactor; i++) putimage(DeviceLeft, k++, ImageBuffer, COPY_PUT); } free((char *) ImageBuffer); } else { for (CountZoomJ = ZoomFactor, j = ScreenTop, l = DeviceTop; j < ScreenHeight && l <= DeviceMaxY; l++) { Line = ScreenBuffer[j]; /* Abort drawing if space bar was pressed: */ if (MyKbHit() && GetKey() == ' ') break; for (CountZoomI = ZoomFactor, i = ScreenLeft, k = DeviceLeft; i < ScreenWidth && k <= DeviceMaxX;) { putpixel(k++, l, Line[i]); if (!--CountZoomI) { /* Go to next column: */ i++; CountZoomI = ZoomFactor; } } if (!--CountZoomJ) { /* Go to next row: */ j++; CountZoomJ = ZoomFactor; } } } } /****************************************************************************** * Walks along the current image, while printing pixel value and position. * * 4 arrows may be used, and any other key will abort this operation * ******************************************************************************/ static void DoCursorMode(GifRowType *ScreenBuffer, int ScreenLeft, int ScreenTop, int DeviceLeft, int DeviceTop) { int GetK, DeviceRight, DeviceBottom, x, y, Step; GifPixelType Pixel; char s[80]; DeviceRight = DeviceLeft + (ScreenWidth - ScreenLeft) * ZoomFactor; if (DeviceRight > DeviceMaxX) DeviceRight = DeviceMaxX; DeviceBottom = DeviceTop + (ScreenHeight - ScreenTop) * ZoomFactor; if (DeviceBottom > DeviceMaxY) DeviceBottom = DeviceMaxY; x = (DeviceLeft + DeviceRight) / 2; y = (DeviceTop + DeviceBottom) / 2; setwritemode(XOR_PUT); while (TRUE) { Pixel = ScreenBuffer[ScreenTop + (y - DeviceTop) / ZoomFactor] [ScreenLeft + (x - DeviceLeft) / ZoomFactor]; sprintf(s, "Color = %3d [%3d, %3d, %3d], X = %3d, Y = %3d", Pixel, ColorMap[Pixel].Red, ColorMap[Pixel].Green, ColorMap[Pixel].Blue, (x - DeviceLeft) / ZoomFactor, (y - DeviceTop) / ZoomFactor); setfillstyle(SOLID_FILL, BackGround); bar(0, 0, textwidth(s) + 2, textheight(s) + 2); setcolor(ForeGround); outtextxy(1, 1, s); line(0, y, DeviceMaxX, y); line(x, 0, x, DeviceMaxY); GetK = GetKey(); line(0, y, DeviceMaxX, y); line(x, 0, x, DeviceMaxY); Step = 10; switch (GetK) { case '1': GetK = KEY_END; break; case '2': GetK = KEY_DOWN; break; case '3': GetK = KEY_PGDN; break; case '4': GetK = KEY_LEFT; break; case '6': GetK = KEY_RIGHT; break; case '7': GetK = KEY_HOME; break; case '8': GetK = KEY_UP; break; case '9': GetK = KEY_PGUP; break; default: Step = 1; } switch (GetK) { case KEY_LEFT: x -= Step; break; case KEY_RIGHT: x += Step; break; case KEY_UP: y -= Step; break; case KEY_DOWN: y += Step; break; case KEY_PGUP: y -= Step; x += Step; break; case KEY_PGDN: y += Step; x += Step; break; case KEY_HOME: y -= Step; x -= Step; break; case KEY_END: y += Step; x -= Step; break; default: setwritemode(COPY_PUT); return; } if (x < DeviceLeft) x = DeviceLeft; if (x >= DeviceRight) x = DeviceRight; if (y < DeviceTop) y = DeviceTop; if (y >= DeviceBottom) y = DeviceBottom; } } /****************************************************************************** * Return non zero value if at list one character exists in keyboard queue. * * This routine emulates kbhit() which do uses stdin and useless for us. * ******************************************************************************/ static int MyKbHit(void) { return bioskey(1); } /****************************************************************************** * Get a key from keyboard directly (bypass stdin as we might redirect it). * * This routine emulates getch() which do uses stdin and useless for us. * ******************************************************************************/ static int MyGetCh(void) { static int Extended = 0; int c; if (Extended) { c = Extended; Extended = 0; return c; } else { c = bioskey(0); if (c & 0x0ff) return c; else { Extended = c >> 8; return 0; } } } /****************************************************************************** * Get a key from keyboard, and translating operational keys into special * * codes (>255). Lower case characters are upercased. * ******************************************************************************/ static int GetKey(void) { char c; while (TRUE) switch (c = MyGetCh()) { case 0: /* Extended code - get the next extended char. */ switch (MyGetCh()) { case 75: return KEY_LEFT; case 77: return KEY_RIGHT; case 72: return KEY_UP; case 80: return KEY_DOWN; case 71: return KEY_HOME; case 79: return KEY_END; case 73: return KEY_PGUP; case 81: return KEY_PGDN; case 83: return KEY_DELETE; case 82: return KEY_INSERT; } break; case 8: return KEY_BSPACE; case 10: case 13: return KEY_RETURN; case 27: return KEY_ESC; default: if (isprint(c)) { if (islower(c)) return toupper(c); else return c; } else { Tone(800, 100); Tone(300, 200); } } } /****************************************************************************** * Routine to make some sound with given Frequency, Time milliseconds: * ******************************************************************************/ static void Tone(int Frequency, int Time) { if (BeepsDisabled) return; sound(Frequency); delay(Time); nosound(); }