159 lines
4.4 KiB
Plaintext
159 lines
4.4 KiB
Plaintext
#
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# This is the make file for the util subdirectory of the GIF library
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# In order to run it tcc is assumed to be available, in addition to
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# tlib and borland make.
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#
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# Usage: "make [-DMDL=model]" where model can be l (large) or c (compact) etc.
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# Note the MDL is optional with large model as default.
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#
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#
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# This make file requires:
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# 1. Setting the TC libraries directory as CC_LIBS below. Make sure this
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# is really short (because of DOS stupid limit on command line length).
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# 2. Setting the executables destination directory as DEST below. Make
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# sure that directory do exists.
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# 2. Making new library named graphbgi.lib holds the drivers for the different
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# devices (using bgiobj.exe and tlib.exe utilities).
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#
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# Gershon Elber, Jun 1989
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#
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# Works only on TC++ 1.0 make and up - swap out make before invoking command.
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.SWAP
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# Your C compiler
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CC = bcc
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# MDL set?
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!if !$d(MDL)
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MDL=l
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!endif
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# Where all the include files are:
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#####################################################################
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#####################################################################
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INC = E:\
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#####################################################################
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#####################################################################
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GIF_INC = e:\gif_lib.h e:\getarg.h
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# $(INC)\gif_lib.h $(INC)\getarg.h
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# And libararies:
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GIF_LIB = e:\gif_lib$(MDL).lib
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CC_LIBS = e:\
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BGI_LIB = e:\graphbgi.lib
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LIBS = $(GIF_LIB) $(CC_LIBS)graphics.lib $(BGI_LIB) \
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$(CC_LIBS)emu.lib $(CC_LIBS)math$(MDL).lib
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# Where to copy executables to:
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DEST = ..\gif
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# Note the tcc xxxxxx.tc files enables ALL warnings for more strict tests so
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# you should use them during debuging. I didnt add it here as command lines
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# are limited to 128 chars...
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#
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# Optimized version:
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CFLAGS = -m$(MDL) -a- -f -G -O -r -c -d -w -v- -y- -k- -M-
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#
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# Debugging version:
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# CFLAGS = -m$(MDL) -a- -f -c -d -w -v -y -k -M-
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# LFLAGS = -lvlc
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ALL = $(DEST)\gif2bgi.exe $(DEST)\gif2epsn.exe $(DEST)\gif2herc.exe \
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$(DEST)\gif2ps.exe $(DEST)\gif2rgb.exe $(DEST)\gifasm.exe \
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$(DEST)\gifbg.exe $(DEST)\gifclip.exe $(DEST)\gifclrmp.exe \
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$(DEST)\gifcomb.exe $(DEST)\giffix.exe $(DEST)\gifflip.exe \
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$(DEST)\gifhisto.exe $(DEST)\gifinter.exe $(DEST)\gifinto.exe \
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$(DEST)\gifpos.exe $(DEST)\gifrotat.exe $(DEST)\gifrsize.exe \
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$(DEST)\giftext.exe $(DEST)\gifwedge.exe $(DEST)\herc2gif.exe \
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$(DEST)\raw2gif.exe $(DEST)\rgb2gif.exe $(DEST)\text2gif.exe
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allexe: $(ALL)
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#
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# Note we go all the way to the exe file using this rule.
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#
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# LZEXE is an EXE compressor program. If you dont have it remove the two
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# lines of 'lzexe $&.exe' and 'del $&.old'.
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#
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.c.obj:
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$(CC) $(CFLAGS) -I$(INC) $&.c
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$(CC) -m$(MDL) $(LFLAGS) $&.obj $(LIBS)
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# lzexe $&.exe
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# del $&.old
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# copy $&.exe $(DEST)
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# del $&.exe
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$(DEST)\gif2bgi.exe: gif2bgi.obj
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gif2bgi.obj: $(GIF_INC)
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$(DEST)\gif2epsn.exe: gif2epsn.obj
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gif2epsn.obj: $(GIF_INC)
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$(DEST)\gif2herc.exe: gif2herc.obj $(GIF_LIB)
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gif2herc.obj: $(GIF_INC)
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$(DEST)\gif2ps.exe: gif2ps.obj $(GIF_LIB)
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gif2ps.obj: $(GIF_INC)
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$(DEST)\gif2rgb.exe: gif2rgb.obj $(GIF_LIB)
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gif2rgb.obj: $(GIF_INC)
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$(DEST)\gifasm.exe: gifasm.obj $(GIF_LIB)
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gifasm.obj: $(GIF_INC)
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$(DEST)\gifbg.exe: gifbg.obj $(GIF_LIB)
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gifbg.obj: $(GIF_INC)
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$(DEST)\gifclip.exe: gifclip.obj $(GIF_LIB)
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gifclip.obj: $(GIF_INC)
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$(DEST)\gifclrmp.exe: gifclrmp.c gifclrmp.obj $(GIF_LIB)
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gifclrmp.obj: $(GIF_INC)
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$(DEST)\gifcomb.exe: gifcomb.obj $(GIF_LIB)
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gifcomb.obj: $(GIF_INC)
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$(DEST)\giffix.exe: giffix.obj $(GIF_LIB)
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giffix.obj: $(GIF_INC)
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$(DEST)\gifflip.exe: gifflip.obj $(GIF_LIB)
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gifflip.obj: $(GIF_INC)
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$(DEST)\gifhisto.exe: gifhisto.obj $(GIF_LIB)
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gifhisto.obj: $(GIF_INC)
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$(DEST)\gifinter.exe: gifinter.obj $(GIF_LIB)
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gifinter.obj: $(GIF_INC)
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$(DEST)\gifinto.exe: gifinto.obj $(GIF_LIB)
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gifinto.obj: $(GIF_INC)
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$(DEST)\gifpos.exe: gifpos.obj $(GIF_LIB)
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gifpos.obj: $(GIF_INC)
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$(DEST)\gifrotat.exe: gifrotat.obj $(GIF_LIB)
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gifrotat.obj: $(GIF_INC)
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$(DEST)\gifrsize.exe: gifrsize.obj $(GIF_LIB)
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gifrsize.obj: $(GIF_INC)
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$(DEST)\giftext.exe: giftext.obj $(GIF_LIB)
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giftext.obj: $(GIF_INC)
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$(DEST)\gifwedge.exe: gifwedge.obj $(GIF_LIB)
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gifwedge.obj: $(GIF_INC)
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$(DEST)\herc2gif.exe: herc2gif.obj $(GIF_LIB)
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herc2gif.obj: $(GIF_INC)
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$(DEST)\raw2gif.exe: raw2gif.obj $(GIF_LIB)
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raw2gif.obj: $(GIF_INC)
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$(DEST)\rgb2gif.exe: rgb2gif.obj $(GIF_LIB)
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rgb2gif.obj: $(GIF_INC)
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$(DEST)\text2gif.exe: text2gif.obj $(GIF_LIB)
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text2gif.obj: $(GIF_INC)
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