; shipdata for SpeedSim [Shield] S_CAR=10 L_CAR=25 L_FI=10 H_FI=25 CRUI=50 BS=200 COL=100 REC=10 ESP=0.01 BOM=500 SOL=1 DEST=500 RIP=50000 IC=400 MISS=20 S_LAS=25 H_LAS=100 GAUSS=200 ION=500 PLAS=300 S_SDOME=2000 L_SDOME=10000 [Damage] S_CAR=5 L_CAR=5 L_FI=50 H_FI=150 CRUI=400 BS=1000 COL=50 REC=1 ESP=0.01 BOM=1000 SOL=1 DEST=2000 RIP=200000 IC=700 MISS=80 S_LAS=100 H_LAS=250 GAUSS=1100 ION=150 PLAS=3000 S_SDOME=1 L_SDOME=1 [Consumption] S_CAR=10 L_CAR=50 L_FI=20 H_FI=75 CRUI=300 BS=500 COL=1000 REC=300 ESP=1 BOM=1000 SOL=0 DEST=1000 RIP=1 IC=250 ; Format = Metal, Crystal, Deuterium [Cost] S_CAR=2000,2000,0 L_CAR=6000,6000,0 L_FI=3000,1000,0 H_FI=6000,4000,0 CRUI=20000,7000,2000 BS=45000,15000,0 COL=10000,20000,10000 REC=10000,6000,2000 ESP=0,1000,0 BOM=50000,25000,15000 SOL=0,2000,500 DEST=60000,50000,15000 RIP=5000000,4000000,1000000 IC=30000,40000,15000 MISS=2000,0,0 S_LAS=1500,500,0 H_LAS=6000,2000,0 GAUSS=20000,15000,2000 ION=2000,6000,0 PLAS=50000,50000,30000 S_SDOME=10000,10000,0 L_SDOME=50000,50000,0 [Capacity] S_CAR=5000 L_CAR=25000 L_FI=50 H_FI=100 CRUI=800 BS=1500 COL=7500 REC=20000 ESP=0 BOM=500 SOL=0 DEST=2000 RIP=1000000 IC=750 ; engines can't be altered [BaseSpeed] S_CAR=5000 L_CAR=7500 L_FI=12500 H_FI=10000 CRUI=15000 BS=10000 COL=2500 REC=2500 ESP=100000000 BOM=4000 SOL=0 DEST=5000 RIP=100 IC=10000