//UDMv3.6 //****************************************************************************************** //*** if you're NOT using relative positiong then it's safe to delete this chunk of code *** var tempEl;function docjslib_getRealLeft(imgElem){xPos = eval(imgElem).offsetLeft;tempEl = eval(imgElem).offsetParent;while(tempEl!=null){xPos += tempEl.offsetLeft;tempEl = tempEl.offsetParent;}return xPos;};function docjslib_getRealTop(imgElem) {yPos=eval(imgElem).offsetTop;tempEl=eval(imgElem).offsetParent;while(tempEl!=null) {yPos+=tempEl.offsetTop;tempEl=tempEl.offsetParent;}return yPos;};var xPos,yPos,rImg;var rPosition=new Array;if(typeof document.images['anchor']!="undefined"&&typeof document.images['anchor']!=null){rImg=document.images['anchor'];};var fAry=new Array;var fj=0;var fImgs=document.images;for(var i=0;i0&&menuALIGN=="free"){if((mac&&ie4)||konqi){ie4=false;ie=false;konqi=false;exclude=true;}else if(ns4){for(i=0;i';}else if(ie5){siSTR+='';}if(ns4){siSTR+='';}if(ns6||mz7){siSTR+='';}if(op6){siSTR+='';}if(op5){siSTR+='';}if(!exclude){document.write(siSTR);}