class Brick { constructor(type, column, row) { this.type = type; this.row = row; this.column = column; this.vspace = 2; this.hspace = 2; this.w = (360/8) -this.hspace; this.h = (20) - this.vspace; this.x = (this.w +this.hspace)*column; this.y = 80 + (this.h +this.vspace)*row; this.alive = true; } update(ctx) { if (!this.alive) return false; switch(this.type) { case 1: ctx.fillStyle = 'blue'; ctx.fillRect(this.x+1, this.y, this.w, this.h); break; } return true; } }