class GameOver { constructor(ctx) { this.ctx = ctx; this.x = ctx.canvas.width; this.y = ctx.canvas.height / 2 - 48; } update() { this.centerText('GAME OVER', this.y, '48px', 'Consolas', 'Black'); } centerText(txt, y, s, f, c) { this.ctx.font = s + ' ' + f; this.ctx.fillStyle = 'Black'; let x = (this.ctx.canvas.width - this.ctx.measureText(txt).width) / 2; this.ctx.fillText(txt, x, y); } }